ddltnz / interface
Want this interface to work on any High Five server? Contact me on Discord: __dalton
Lineage II High Five · Feature guide

Keep the important things in sight.

A quick look at the tools in dltnz Interface — starting with a customizable skill reuse display that keeps important cooldowns visible while you play.

Customizable HUDCooldown trackingMade for High Five
01 Featured tool
Your cooldowns, your layout

Skill Reuse Settings

Keep your most important skill cooldowns visible on screen, including skills from augmented weapons. Choose the skills you want to track and place each icon where it is most useful to you.

Choose what matters

Set up to 10 skills in the reuse panel and remove individual entries whenever you need to change your setup.

Place it your way

Adjust the X and Y offsets for each tracked skill to arrange the display around your existing interface.

Know when it is ready

A visible cooldown overlay and timer help you see how much reuse is left at a glance.

Especially useful for long cooldowns and augmented weapon skills that are easy to lose track of during a fight.
02 Combat awareness
Know what is happening nearby

Nearby Effects Settings

Keep track of selected skills used by other players within 4,000 range. Choose which skills you want to follow and the interface will show an on-screen notification when it detects one nearby.

Choose the skills

Enable or disable skills individually and add the skill IDs you want to monitor.

Set the duration

Enter a duration in seconds to display an estimated countdown for the effect.

Choose the position

Use the X and Y settings to place the list where it is easy to see during combat.

The timer is an estimate based on the configured duration. Visibility depends on the skill-use information received by your client.
03 Combat awareness
See area skills at a glance

AoE Rings

See area-of-effect skills as circles around the caster. Their color shows who is using the skill, making it easier to understand what is happening around you.

Gold · You

A gold ring marks an area skill cast by your own character.

Green · Allies

A green ring marks a player in your party, clan, alliance or command channel.

Red · Other players

A red ring marks a player who is not in any of those groups.

Skill icons in the center help identify the ability, while ring size reflects the skill’s area-of-effect radius. You can turn the feature and individual skills on or off in the settings.
04 Quick access
A clearer way to use macros

Macro Icons & Bottom Panel

Make macros easier to recognize and keep the ones you use within reach. When a macro contains one distinct skill, the interface can automatically use that skill’s icon — including Item Skills from augmented weapons.

Automatic skill icons

A macro may contain other commands, such as target selection. Repeating the same skill still counts as one distinct skill.

Bottom Macro panel

Open an additional panel that displays your macros directly on the game screen in a 4-row, 12-column layout.

Olympiad Observer

Use the small button beside the panel to open the Olympiad match list and see who is playing.

Match viewing depends on the game server’s rules. On servers that restrict spectating, you can still use the list to track available matches.
05 Combat flow
Make the most of a long cast

Equipment Queue

Prepare your next equipment changes while casting a skill. Queue the items you want to take off or put on, and the interface will process the sequence after the cast finishes.

Prepare during the cast

Use the time spent casting to select the equipment changes you want to make.

Change several items

Queue a sequence of supported equip and unequip actions, such as changing talismans.

Optional feature

Turn the equipment queue on or off in the interface settings.

06 Combat feedback
See when your debuff lands

Debuff Icons

When you successfully apply a debuff to an opponent, the skill icon briefly appears on their character, giving you clear visual feedback during combat.

This feature works with single-target debuffs and with area-of-effect debuffs when only one opponent is affected. It does not reliably identify successful targets when an AoE skill affects multiple opponents.
07 Client maintenance
Automatic maintenance

Auto Cache Clean

When enabled, the interface automatically flushes the client cache and runs garbage collection every 10 minutes while you are in game.

Useful during long sessions, especially when your character spends hours in the same location. You can turn the feature on or off in the interface settings.
08 Party display
Keep your party window clear

Party Level Display

Choose when character levels appear in the party window. Hide levels once party members reach a level you choose, or keep them always visible or always hidden.

Always show

Keep every party member’s level visible.

Hide at a chosen level

Set a threshold to hide the level when a character reaches it.

Always hide

Remove level numbers from the party window entirely.

09 Party display
Recognize your team

Party & Leader Highlights

Customize the visible markers around your teammates to recognize important roles at a glance. Choose separate highlight colors for party members, the party leader and the command channel leader.

Party members

Choose the color used to highlight members of your party.

Party leader

Set a separate color for your party leader.

Command channel leader

Choose a color for the command channel leader.

Colors can be reused across roles, so you can set the markers up however you prefer.
10 Party & target display
See who is down

Darken Dead Party & Target

Make defeated characters easier to recognize at a glance. The interface can dim a party member’s row or the target window when that character is dead.

Darken dead party

Dim the row of a fallen party member in the party window.

Darken dead target

Dim the selected character’s target window when they are dead.

Separate controls

Turn the party and target options on or off independently in interface settings.

11 Resurrection awareness
Keep track of resurrection attempts

Res World Icon

See resurrection indicators on fallen characters after a resurrection attempt. The feature tracks supported Resurrection and Mass Resurrection skills, including resurrection scrolls.

Casting & pending

The party window can show when a resurrection is being cast and when a member may have a resurrection offer.

Visible in the world

A small icon marks characters who may have received a resurrection. Nearby observers can see indicators even outside the party, clan, alliance or command channel.

Countdown

As the offer approaches its estimated expiry, the remaining time appears below the icon.

The indicator is based on events available to the client. The interface cannot detect when a player cancels a resurrection offer, so an icon may remain until it expires or the character is observed reviving.
12 Interface customization
Make your interface easier to read

Target & Party Background Opacity

Adjust the background opacity of your target and party windows independently. Choose the amount of dark background that works best for your screen and personal preference.

Target BG

Set the background opacity of the target window.

Party BG

Set the background opacity of the party window separately.

Choose a percentage

Enter a value from 0 to 100 to adjust how visible each background is.

13 Combat awareness
Keep your gear in view

Equipment Panel

Display selected pieces of your equipped gear anywhere on the screen. The panel helps you keep an eye on your weapon, armor and accessories without opening the inventory during a fight.

Choose equipment slots

Turn individual slots on or off to display only the gear you want to track.

Position it your way

Use the X and Y offsets to place the panel where it works best for you.

Check your setup

Keep track of your equipped weapon, armor and jewelry — useful when reacting to Disarm or changing gear in combat.

The panel can be turned on or off in the interface settings.
14 Combat awareness
Keep debuffs in sight

Personal Debuff Panel

Display your active debuffs and their remaining time anywhere on the screen, without having to look back at the buff bar during a fight.

Visible countdowns

See the remaining duration directly on each debuff icon.

Flexible placement

Adjust the panel’s X and Y position to keep it where you need it.

Optional display

Turn the personal debuff panel on or off in the interface settings.

15 Target information
Learn more about your target

Target Tooltip

Hover over a player’s class icon in the target window to see more information about them, including their equipped weapon, armor and selected character details.

Character details

See useful information such as movement speed, casting speed, distance and Noblesse status.

Equipped gear

Check the visible weapon and armor without opening another window.

Weapon details

View available weapon stats and augmentation information in the tooltip.

The information displayed depends on the data available from the game client and server.
16 Party customization
Choose the effects you want to see

Party Skills

Customize the skills shown in your party window’s debuff list. Choose from the available skills or add another one by entering its skill ID.

Choose party skills

Open Party Window Options and select the skills you want to display.

Add a skill

Click + Add skill, enter the skill ID and save it to the list.

Find the ID

Hover over a skill to find its ID at the bottom of the tooltip description.

17 Buff customization
Keep selected effects in sight

Personal Buff Bar

Create a separate bar for selected effects on your own character, similar to the skill selection available for the party window. Place the bar anywhere on your screen.

Open the settings

Click the hammer button on your buff bar to open the skill selection window.

Choose or import

Add skills to your list, or import the selections from your party settings.

Move the bar

Position the additional bar wherever it is easiest for you to see.

18 Item information
See what enchantment adds

Item Enchant Tooltips

See the additional stats provided by an item’s enchant level directly in its tooltip. Relevant equipment can show enchant bonuses to P. Def., M. Def., P. Atk. and M. Atk., as well as the additional HP from enchanted armor.

Defensive stats

See how much P. Def. or M. Def. comes from enchantment.

Weapon stats

See the enchant contribution to P. Atk. and M. Atk. where applicable.

Additional HP

See the extra HP associated with enchanted armor.

20 Shopping
Buy what you need faster

Multisell Purchases

Buy multiple items at once and see the total Adena cost for the quantity you enter. Right-click an item in a multisell list to open the purchase window quickly.

Quantity & total

Enter the quantity you want and see the corresponding Adena cost.

Keyboard support

Use the number keys or numeric keypad to enter an amount. Press Enter to confirm or Esc to cancel.

Quick access

Right-click an item in the multisell list to open its purchase window.

21 Mail
Keep your contacts close

Mail Contacts

The interface automatically keeps a list of mail recipients. After you send mail to a character, their name is saved so you can find it more easily next time.

Automatic contacts

Recipients are added to the list after you send them mail.

Quick suggestions

Start typing a name in the To field to see matching saved contacts.

Remove contacts

Use the X beside the To field to remove a contact from the list.

22 Equipment
More room for talismans

Six-Slot Talisman Panels

The talisman panels are adapted for bracelets with six slots, giving you a convenient way to access and manage your talismans during play.

23 Chat
Quick actions from chat

Chat Player Menu

Right-click the name of a player in chat to open a small menu with quick actions. Start a private message or invite the player to your party without typing their name manually.

Whisper

Open a private message addressed to the selected player.

Invite

Send the selected player a party invitation.

Easy to close

Use the X in the corner to close the menu.

24 Targeting
Create target macros quickly

Quick Target Macros

Right-click the name in the target window to open a menu for quickly creating a macro for that character. Choose one of four target macro slots to save the selected name.

Right-click a target

Open the menu directly from the selected character’s name.

Choose a slot

Select Macro Target 1, 2, 3 or 4 to create or update the corresponding macro.

Ready to use

The macro contains a target command for the selected character. A chat message confirms the update.

Updating an existing target macro replaces its previous contents with the new target command.
25 Item enchantment
Enchant multiple items more conveniently

Auto Item Enchant

Open the advanced enchant window to prepare and enchant multiple items without moving each one into the enchant slot manually.

Open the advanced window

Click the hammer in the upper-right corner of the regular Item Enchant window.

Select similar items

Enable Auto select similar items to add matching items to the enchant list.

Choose and start

Select the scrolls and desired enchant settings, then start the process and follow its progress.

26 Skill enchantment
Enchant skills automatically

Auto Skill Enchant

Click Enchant Skill to open the redesigned skill enchantment window, then choose Auto Enchant to enable automatic enchanting.

Choose your enchant route

Select the route you want to follow for the skill.

Set your target levels

Set the levels at which normal and mastery enchanting should stop. The interface handles the remaining attempts automatically.

Auto Skill Enchant settings and enchant route selection
Set your targets. Choose the enchant route and the desired stopping levels for normal and mastery enchanting.
27 Potions
More options for automatic potions

Potions

Find Potions under Alt + X → Interface → Field.

Expanded QHP support

The QHP slot supports additional potion items.

HP and CP elixirs

Separate slots are available for HP and CP elixirs.

Potion settings panel
Potion settings. Configure automatic potion use from the Field tab.
28 Olympiad
Follow your opponent and damage

Olympiad

When you enter the Olympiad arena, the interface automatically searches for your opponent and displays their name and class icon before the match starts. Their CP and HP are updated once the match begins.

Damage from both players

Track your damage and your opponent’s throughout the match.

See who is ahead

The damage indicator is green when you are ahead, red when your opponent is ahead, and gray when the damage is tied.

Opponent name and class icon before the match
Before the match. The interface searches for your opponent and displays their name and class icon.
Opponent CP and HP during the match
During the match. The opponent’s CP and HP are updated once the match begins.
Olympiad damage counter
Damage tracking. Compare your damage with your opponent’s at a glance.
29 Augmentation
Find the augmentations you want

Auto Augmentation

The augmentation window includes a full selection of augmentation skills, organized into Active, Passive, Chance and Stat tabs.

Choose your effects

Select the augmentation skills you are looking for in the list.

Distinct skill icons

Augmentation icons have been adapted to resemble their corresponding skills, making them easier to recognize.

Auto augmentation window with selectable skills and distinct icons
Auto Augmentation. Browse augmentation effects and select the skills you want.
30 Macros and commands
Create macros more quickly

Macro editing and command aliases

Drag an item into an empty macro line to insert a /useitem command with its identifier. Drag a skill into a line to insert /us followed by the skill name.

Item example

/useitem 269034584

Skill example

/us Item Skill: Guidance

Force use

Hold Ctrl when dragging a skill to insert /usf instead.

Macro editor showing an item command and a skill command
Drag and drop. Add items and skills directly to macro lines.

Command aliases

Use these shortcuts in place of their full commands. Availability and behavior of the underlying commands may depend on your server.

Skills and combat

/us → /useskill
/usf → /useskillforce
/a → /attack
/af → /attackforce
/s → /sit
/st → /stand

Target and party

/t, /targ → /target
/tr → /trade
/i, /inv → /invite
/d, /kick → /dismiss
/cpl, /cp, /pl, /cl → /changepartyleader
/l → /leave
/command, /channel, /ci → /channelinvite

Olympiad and other

/o, /os, /oly, /stat → /olympiadstat
/iz → /instancezone
/soe, /u → /unstuck
/fi → /friendinvite
/fd → /frienddel
/fl → /friendlist

Stores and crafting

/sell → /vendor
/make, /m, /manufacture → /generalmanufacture
/find, /fps, /store → /findprivatestore
/psell → /packagesale
/w, /stopduel → /withdraw

Video and autofarm

/record, /start, /rec → /start_videorecording
/stoprecord, /stop → /end_videorecording
.af → .autofarm

31 Cancel
Keep track of cancelled buffs

Cancelled Buffs

When your buffs are cancelled, their icons appear above your character. Buffs you can restore yourself are highlighted with an orange border.

Restore your buffs

Left-click a highlighted icon and your character will use an available skill or eligible item to restore the buff.

Potions are supported

The interface also checks for items that provide Haste, Wind Walk or Acumen. These buffs can be highlighted even when your class does not know the corresponding skill.

Cancelled buff icons above the player, with orange borders on restorable buffs
See what was cancelled. An orange border marks buffs you can restore.
Restoring Haste with a potion after it was cancelled
Restore with an item. A potion can restore an eligible buff even if your class does not know the skill.
Restoring a cancelled buff by clicking its highlighted icon
Left-click to restore. The character uses a skill or item to bring the buff back.
32 Targeting
Adjust targeting on the fly

Next Target Controls

Use keyboard shortcuts to change the range and eligible targets for Next Target (/targetnext).

Ctrl + Alt + T — Range

Switch between the normal range of 400 and the extended range of 2,000.

Ctrl + Alt + Y — Target type

Cycle between players, players and summons, or all targets including NPCs.

Next Target range messages
Ctrl + Alt + T. Switch between the normal range and 2,000.
Next Target selection mode messages
Ctrl + Alt + Y. Cycle through players, players and summons, and all targets.
33 Shortcuts
More ways to use your shortcut bars

Additional Shortcut Bindings

Customize the fourth shortcut bar and assign supported extra mouse buttons through the shortcut settings.

Fourth shortcut bar

In Options → Shortcut → Enter Chat, use the Shortcut (Expanded3) entries to assign Ctrl or Alt combinations to the fourth bar.

Mouse buttons

Bind additional mouse buttons such as Mouse 4 and Mouse 5 to shortcut slots alongside keyboard bindings.

Expanded 3 shortcut settings and the fourth shortcut bar
Fourth shortcut bar. Assign combinations in the Enter Chat tab.
Mouse 4 and Mouse 5 assigned to shortcuts
Mouse buttons. Bind supported extra mouse buttons to shortcut slots.